Çàáàâíî ïîñìîòðåòü íà âðàãîâ. Íåò, íå áîòîâ.
Âûçîâèòå êîíñîëü òèëüäîé (~) è íàáåðèòå:
Iamtheone — ìàñòåð-êîä, íåîáõîäèì äëÿ ðàáîòû îñòàëüíûõ ÷èòîâ;
Allammo — âñå áîåïðèïàñû;
behindview 1 — âèä îò òðåòüåãî ëèöà;
behindview 0 — âèä îò ïåðâîãî ëèöà;
Fly — ðåæèì ïîëåòà;
Ghost — ïðîõîæäåíèå ñêâîçü ñòåíû;
God — áåññìåðòèå;
killall [class] — óáèòü âñåõ âðàãîâ îïðåäåëåííîãî êëàññà;
Loaded — âñå îðóæèå;
open [mapname] — ïåðåéòè íà êàðòó [mapname];
playersonly — çàìîðàæèâàåò âðåìÿ, äëÿ ðàçìîðîçêè ââåäèòå åùå ðàç;
Walk — ðåæèì õîäüáû (îòìåíÿåò ïîëåò);
summon [item] — ïîëó÷èòü ïðåäìåò.
Ñïèñîê ïðåäìåòîâ:
WarHeadLauncher; Enforcer; DoubleEnforcer; Minigun2; PulseGun; ShockRifle; SniperRifle; UT_BioRifle; UT_Eightball; UT_FlackCannon; Chainsaw.
summon unreali.[opponentname],ãäå [opponentname] — ýòî: