Unreal Tournament

 

Çàáàâíî ïîñìîòðåòü íà âðàãîâ. Íåò, íå áîòîâ.

Âûçîâèòå êîíñîëü òèëüäîé (~) è íàáåðèòå:

Iamtheone — ìàñòåð-êîä, íåîáõîäèì äëÿ ðàáîòû îñòàëüíûõ ÷èòîâ;

Allammo — âñå áîåïðèïàñû;

behindview 1 — âèä îò òðåòüåãî ëèöà;

behindview 0 — âèä îò ïåðâîãî ëèöà;

Fly — ðåæèì ïîëåòà;

Ghost — ïðîõîæäåíèå ñêâîçü ñòåíû;

God — áåññìåðòèå;

killall [class] — óáèòü âñåõ âðàãîâ îïðåäåëåííîãî êëàññà;

Loaded — âñå îðóæèå;

open [mapname] — ïåðåéòè íà êàðòó [mapname];

playersonly — çàìîðàæèâàåò âðåìÿ, äëÿ ðàçìîðîçêè ââåäèòå åùå ðàç;

Walk — ðåæèì õîäüáû (îòìåíÿåò ïîëåò);

summon [item] — ïîëó÷èòü ïðåäìåò.

Ñïèñîê ïðåäìåòîâ:

WarHeadLauncher; Enforcer; DoubleEnforcer; Minigun2; PulseGun; ShockRifle; SniperRifle; UT_BioRifle; UT_Eightball; UT_FlackCannon; Chainsaw.

summon unreali.[opponentname],ãäå [opponentname] — ýòî: